
Plus, even enemies with spikes on their head won't be able to fight against you. His double jump is instead a fast plunge down to the ground, where you'll bounce straight off enemies, spikes and much more.Ĭranky essentially amounts to an easy mode, making things much more simple to cruise through levels and reach difficult platforms since he bounces so high. CrankyĬranky's more interesting than the other two minor Kong pals. With her banana-like tuft of hair she can hover for a brief period, like Diddy, but she will also fly up ever so slightly, giving you a bit more air. What else does he have? Erm… Well… DixieĪnother Kong pal, Dixie is, well, a lot like Diddy, actually. Holding jump in the air will allow Diddy to hover in the air for a very short period of time. Diddyĭiddy is DK's classic wee pal, and in Tropical Freeze he has a rocket barrel backpack to help DK on his platforming adventure. The whole game is completable with DK alone, all jumps and platforming challenges are balanced to allow for his more limited mobility, and taking him through the game will be a steep challenge. It's not bad, but the other Kongs can do everything DK can, and more? And if you don't know him? Well, get to know.ĭonkey Kong is the main character, and he also happens to be possibly the least useful? I mean, he has the basic moveset, and nothing else. Some secrets will be hiding in sacks, or behind doors that require having something thrown at them. You can grab barrels or certain toppled enemies, and release the trigger to throw it. Shaped almost like a golden plug, the Kong family can pull at them to uncover bananas, items or even new paths forward. This one only works on special handles that you'll see in the ground. Not so good for attacking, but great to open up new paths and find hidden treasures. Press one of the attack buttons while standing still, and DK and pals will slam and slap on the ground, which will burst any nearby containers, or even open up secret trap doors that you might be standing on. Rolling is a fast way to move, and jumping in a roll will throw you across the screen as you carry all of the momentum into the air. The roll's most useful function might not actually be its offensive properties, but instead the mobility it gives you. Well, as long as you don't run into any traps, more dangerous enemies, or spikes. Going solo, DK can only roll a short distance, but with a pal on his back DK can roll infinitely. Keep in mind that, quite like Mario, hitting and holding jump just before landing on an enemy will make you bounce higher. Keep this is mind for those more difficult leaps of faith. You can often jump slightly late, like as you're reaching or just going off the edge of a platform, even in a mine cart, you'll find you can essentially jump in the air, just a little bit. With Diddy, Dixie or Cranky on his back, DK can gain a double jump that'll make it much easier to reach new platforms. Well, this is a platformer after all, so I guess we'll start with the most basic of basic moves.

Not to worry though, with our breakdown of all the moves and characters in Donkey Kong Country: Tropical Freeze, you'll be fully prepared to overcome every platforming challenge. After all, it's a difficult game that will demand some strict skills.

If you've picked up Donkey Kong Country: Tropical Freeze but you've never experienced the hardcore platforming action before then you might feel a little bit out of your depth. The big strong ape with his hairy arms is hard not to love, and as for the rest of his questionable family tree, well, they're cool too, I guess. Whether you're a great ape or a primitive primate it's hard to deny the allure of Donkey Kong.
